|
Game RGB lighting
|
|
Today, 03:28 PM
|
|||
|
|||
|
Game RGB lighting
Hello.
I've been wondering if anyone of you can or have knowledge you can share about modifying the RGB lightnings of game. I do have find a way to do it by modifying the values of light ambient with CE, the problem is how can i possibly keep the changes? Because the light ambient is stored outside user memory Here's my example Before Messenger_creation_55226D6B-97A1-47A1-950D-ACC30A56BA98.jpeg (Size: 60.88 KB / Downloads: 3)
After Messenger_creation_00FB5243-1FBD-414E-A87A-D51A6DB0D76B.jpeg (Size: 64.24 KB / Downloads: 4)
Btw. This game uses light diffuse for it's lighting but I can't change it and i have no idea where it pulls these values since the address of these are outside of user memory So if anyone of you have some knowledge for this let me know |
|||
|
« Next Oldest | Next Newest »
|
| Messages In This Thread |
|
Game RGB lighting - nugss - Today 03:28 PM
|

Search
Member List
Calendar
Help



