The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 795 - File: showthread.php PHP 7.4.33 (Linux)
File Line Function
/showthread.php 795 errorHandler->error





Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dynasty Warriors: Strikeforce - Experimental POM Shader (3D Depth Effect)
05-12-2026, 08:55 AM
Post: #1
Dynasty Warriors: Strikeforce - Experimental POM Shader (3D Depth Effect)
Hi everyone,

I want to share a small experiment I've been working on for Dynasty Warriors: Strikeforce. I’m not modifying the emulator, but I’ve been tweaking the game's visual presentation using a custom GLSL shader.

The Goal:
The environments and character armors in Strikeforce can sometimes look a bit "flat" due to the PSP's hardware limitations. I’m testing a Parallax Occlusion Mapping (POM) technique to give these 2D surfaces a real 3D volume and depth perception.

Preview
https://m.youtube.com/watch?v=JpZwUYi6Mec


Attached File(s)
.jpg  IMG_20260512_155305.jpg (Size: 431.61 KB / Downloads: 4)
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Dynasty Warriors: Strikeforce - Experimental POM Shader (3D Depth Effect) - HydroBoost - 05-12-2026 08:55 AM

Forum Jump: