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Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
#86
Fully working aspect ratio patches for Monster Hunter Portable 2nd G (Tested on FUComplete 1.4.0)

The game kept resetting the modified value to 3FE1E1E2 (default 16:9 value), so I just did some stuff and found out that there's some kind of table storing default values, including "3FE1E1E2", interestingly, 3FE1 was separated from E1E2. Maybe this info could be useful to other games.
Code:
_S ULJM-05500 _G Monster Hunter Portable 2nd G [JP] _C0 MHP2G 21:9 _L 0x2001397C 0x3C024017 _L 0x20013980 0x3442B426 _C0 MHP2G 4:3 _L 0x2001397C 0x3C023FAA _L 0x20013980 0x3442AAAB _C0 MHP2G 16:10 _L 0x2001397C 0x3C023FCC _L 0x20013980 0x3442CCCD _C0 MHP2G 18:9 _L 0x2001397C 0x3C024000 _L 0x20013980 0x34420000 _C0 MHP2G 19:9 _L 0x2001397C 0x3C024007 _L 0x20013980 0x34421C72 _C0 MHP2G 19.5:9 _L 0x2001397C 0x3C02400A _L 0x20013980 0x3442AAAB _C0 MHP2G 20:9 _L 0x2001397C 0x3C02400E _L 0x20013980 0x344238E4 _C0 MHP2G 32:9 _L 0x2001397C 0x3C024063 _L 0x20013980 0x34428E39
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor - by rensawakening - 02-18-2026, 01:30 PM

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