2X SSAA without Buffered Rendering
|
04-18-2013, 12:26 PM
Post: #12
|
|||
|
|||
RE: 2X SSAA without Buffered Rendering
Well it will get applied only when you have buffered rendering on but I think that phones do not care on the majority of the games because GPU is not the bottlenecking factor but your CPU actually.
|
|||
« Next Oldest | Next Newest »
|