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Changing Rotation setting sort of breaks the controls in games (latest dev builds!)
Yesterday, 08:01 AM
Post: #4
RE: Changing Rotation setting sort of breaks the controls in games (latest dev builds!)
As I understand it, the correct behavior is: when Rotation = Portrait, all inputs should be remapped according to the new orientation, and the analog stick and D-pad should produce the same results. The fact that they are different is definitely a bug.
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RE: Changing Rotation setting sort of breaks the controls in games (latest dev builds!) - abottalina - Yesterday 08:01 AM

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