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Changing Rotation setting sort of breaks the controls in games (latest dev builds!)
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Yesterday, 08:01 AM
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RE: Changing Rotation setting sort of breaks the controls in games (latest dev builds!)
As I understand it, the correct behavior is: when Rotation = Portrait, all inputs should be remapped according to the new orientation, and the analog stick and D-pad should produce the same results. The fact that they are different is definitely a bug.
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| Messages In This Thread |
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Changing Rotation setting sort of breaks the controls in games (latest dev builds!) - Ol' man Bal - 03-26-2024, 07:35 PM
RE: Changing Rotation setting sort of breaks the controls in games (latest dev builds!) - Henrik - 12-28-2024, 04:59 PM
RE: Changing Rotation setting sort of breaks the controls in games (latest dev builds!) - Henrik - 01-22-2026, 11:20 PM
RE: Changing Rotation setting sort of breaks the controls in games (latest dev builds!) - abottalina - Yesterday 08:01 AM
RE: Changing Rotation setting sort of breaks the controls in games (latest dev builds!) - Henrik - Yesterday, 08:19 AM
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