04-17-2013, 08:34 AM
Well I think it has something to do with audio. because the break happens at about the same horizontal location with media engine on.(I tried in the skies and on the floor which has a great texture don't know why they don't use it.)
And by slowing it down if it does decode some of the audio differently like [Unknown] says than this might be why it breaks as it just hasn't finished decoding the file. But this is all speculation.
Also take a look at how I referenced the memory location in the cheat engine table, There is no recalculating address every time you load it
for the specified version of PPSSPP.
And by slowing it down if it does decode some of the audio differently like [Unknown] says than this might be why it breaks as it just hasn't finished decoding the file. But this is all speculation.
(04-01-2013, 11:57 PM)[Unknown] Wrote: LittleBigPlanet actually uses the Bink video codec (on the CPU) to decode the video itself and play it. Same with the audio. So it works great.
Also take a look at how I referenced the memory location in the cheat engine table, There is no recalculating address every time you load it
for the specified version of PPSSPP.
Windows 7 64bit, AMD Phenom II 840T 4 cores @ 2.9GHZ, 6 GB Ram
Graphics card-ATI Radeon HD 4200
Yuandao N101 (Jelly Bean)-RK3066, Dual core A9 @ 1.6 GHz, Mali-400 GPU, 1GB Ram, 10.1"
Graphics card-ATI Radeon HD 4200
Yuandao N101 (Jelly Bean)-RK3066, Dual core A9 @ 1.6 GHz, Mali-400 GPU, 1GB Ram, 10.1"

