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PSP HD texture upscale service (Free)
10-09-2025, 09:29 PM (This post was last modified: 10-09-2025 09:35 PM by MESKH4H4.)
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RE: PSP HD texture upscale service (Free)
Richman1, to answer your question — yes and no. There are indeed tools that can extract data directly from a game’s ISO file, including things like textures. However, finding reliable tools for that can be tricky because every ISO is structured differently.

The real challenge comes from the hashes (the texture identifiers). These hashes are generated by PPSSPP so the emulator knows which texture corresponds to which part of the game. When you extract textures straight from the ISO, those hashes don’t exist. So, like it or not, you have to actually play the game to get the textures with their correct hashes.

For example, in my current project, I extracted all the textures from Marvel: Ultimate Alliance 1 (the 2016 PC version). Now I still need to play through the entire PSP version to capture the original textures with the right hashes, then rename the PC textures accordingly so that PPSSPP can recognize them properly.

In other words, there’s no shortcut — I really do have to play the whole game. That said, you’re right about fighting games: they’re much easier to handle because most of the textures can be accessed quickly. In fact, almost all the texture packs I’ve made so far were for fighting games, except for three particular projects that took a lot longer — Dragon Ball: Shin Budokai 2 (around 20 hours) and Naruto 2 (almost 30 hours) being two of them.
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RE: PSP HD texture upscale service (Free) - MESKH4H4 - 10-09-2025 09:29 PM

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