Castlevania Dracula x Chronicles
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04-17-2013, 04:07 AM
Post: #5
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RE: Castlevania Dracula x Chronicles
Aqui lo tienes:
(04-17-2013 01:58 AM)[Unknown] Wrote: Because buffered rendering involves copying between buffers, which is when the 2x effect is applied, at least afaiu. Así que si, es totalmente normal que el 2X SSAA no funcione con el buffered rendering, ya que el mismo es necesario para que el filtro funcione. -Samsung galaxy S3 International version - Android 4.4.2 -Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz -Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz -1GB ram, boo.. |
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Messages In This Thread |
Castlevania Dracula x Chronicles - pepodmc - 04-16-2013, 09:54 PM
RE: Castlevania Dracula x Chronicles - kenny43 - 04-16-2013, 10:39 PM
RE: Castlevania Dracula x Chronicles - pepodmc - 04-16-2013, 11:29 PM
RE: Castlevania Dracula x Chronicles - kenny43 - 04-17-2013, 01:53 AM
RE: Castlevania Dracula x Chronicles - kenny43 - 04-17-2013 04:07 AM
RE: Castlevania Dracula x Chronicles - pepodmc - 04-17-2013, 06:57 AM
RE: Castlevania Dracula x Chronicles - Marcelo_20XX - 04-19-2013, 03:33 AM
RE: Castlevania Dracula x Chronicles - kenny43 - 04-19-2013, 12:50 PM
RE: Castlevania Dracula x Chronicles - pepodmc - 04-19-2013, 04:37 PM
RE: Castlevania Dracula x Chronicles - Marcelo_20XX - 04-19-2013, 05:12 PM
RE: Castlevania Dracula x Chronicles - kenny43 - 04-19-2013, 06:30 PM
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