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Castlevania Dracula x Chronicles
#5
Aqui lo tienes:
(04-17-2013, 01:58 AM)[Unknown] Wrote: Because buffered rendering involves copying between buffers, which is when the 2x effect is applied, at least afaiu.

When it's off, no copying is performed, and so there's no opportunity to apply the effect. I'm not sure, but I think applying the filter would pretty much negate the performance gains of disabling buffered rendering.

-[Unknown]

Así que si, es totalmente normal que el 2X SSAA no funcione con el buffered rendering, ya que el mismo es necesario para que el filtro funcione.
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Messages In This Thread
Castlevania Dracula x Chronicles - by pepodmc - 04-16-2013, 09:54 PM
RE: Castlevania Dracula x Chronicles - by kenny43 - 04-16-2013, 10:39 PM
RE: Castlevania Dracula x Chronicles - by pepodmc - 04-16-2013, 11:29 PM
RE: Castlevania Dracula x Chronicles - by kenny43 - 04-17-2013, 01:53 AM
RE: Castlevania Dracula x Chronicles - by kenny43 - 04-17-2013, 04:07 AM
RE: Castlevania Dracula x Chronicles - by pepodmc - 04-17-2013, 06:57 AM
RE: Castlevania Dracula x Chronicles - by kenny43 - 04-19-2013, 12:50 PM
RE: Castlevania Dracula x Chronicles - by pepodmc - 04-19-2013, 04:37 PM
RE: Castlevania Dracula x Chronicles - by kenny43 - 04-19-2013, 06:30 PM

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