Tales of The World: Radiant Mythology 2
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08-08-2025, 04:01 AM
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RE: Tales of The World: Radiant Mythology 2
Title: テイルズ オブ ザ ワールド レディアント マイソロジー2 / Tales of the World: Radiant Mythology 2
Region: JP Version: v1.01 Format: ISO ID: ULJS-00175 Hello! Last month, I downloaded RM on a whim (I never finished the game last time I played it; This preamble is unnecessary, apologies) and now that I've finished the original, I'm trying to play 2, but I'm having issues doing so. I played RM2 on Android before transferring my save over to Windows. V. 1.19.3 on Windows (I originally played on a 1.16v, but I don't remember which). The game is prone to crashing on Android, which is why I chose to move over to Windows. As noted by GameCat and Keele, there's a bug that stops all progression by forcing an infinite load. This bug occurs frequently and randomly. Save States cannot fix this bug, only a hard reset and reloading previous save data seems to temporarily fix this problem (I hesitate to call this a fix, though I'm uncertain what other language would suffice). Given how much of the game requires loading, the threat of infinite loading is ever-present. This issue has previously been dismissed by Kokoro, and to a degree, Gurlok. These dismissals were in error. Three years after Kokoro posted, Keele posted about this bug. That was, as you can easily see, the last post on this sub-forum. More recently and to much more frustration, these issues were brought up on github by KoopersKuzunoha in 2023 and were flatly ignored and have now persisted into the latest builds in 2025. I can attest to having experienced this bug over a dozen times in six hours of play time over both Android and Windows. I recorded the latest encounter w/ this bug and posted the videos to my Tumblr: Here, here, here. While this bug is usually just a frequent nuisance, one that can be mitigated by a reset and some retreading; In any longer play session, this bug makes the game unplayable (Furthermore, though w/ much less evidence, I've experienced a bug on both Windows and Android, in which NPCs disappear entirely from the hub). I'm not a coder and I'm not certain if there's anything I can do to help fix this issue. I apologise for just pointing at an issue and not having anything more to say on the matter. Thank you for your time. |
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