Hardware transform feature (Android)
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01-04-2013, 04:08 AM
Post: #3
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RE: Hardware transform feature (Android)
(12-31-2012 03:39 PM)Henrik Wrote: It uses graphics hardware on your device to run transform ("T&L", that is, transform, lighting and skinning) on the GPU instead of the CPU. Hello! Can i ask if the Mali 400 mp4 rev. 2 is more than enough for polygon intensive games? Well the whole silicon is Exynos 4 Quad 4412 @1.4 Ghz. Thanks! Ryzen 5 1600 @3.8Ghz Sapphire Nitro+ RX480 @1.4Ghz --------------------------------------------- Nokia 8 - Snapdragon 835 |
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Messages In This Thread |
Hardware transform feature (Android) - Rishiraj - 12-31-2012, 08:58 AM
RE: Hardware transform feature (Android) - Henrik - 12-31-2012, 03:39 PM
RE: Hardware transform feature (Android) - tiktakt0w - 01-04-2013 04:08 AM
RE: Hardware transform feature (Android) - cloud1250000 - 01-04-2013, 05:08 AM
RE: Hardware transform feature (Android) - Henrik - 01-04-2013, 09:47 AM
RE: Hardware transform feature (Android) - tiktakt0w - 01-04-2013, 01:09 PM
RE: Hardware transform feature (Android) - Henrik - 01-04-2013, 02:52 PM
RE: Hardware transform feature (Android) - Nixola - 01-04-2013, 04:00 PM
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