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suggestion - extending cwcheat
11-10-2024, 11:44 AM
Post: #2
RE: suggestion - extending cwcheat
You're wrong.
CWCheat does support multi level pointers, PPSSPP implementation does it as well. It's overall an useless thing as it's always much better to modify game code and hook self written code for the game to execute than fight against the game with some dumb pointers code types that are just confusing and used by weird people who think it's easier to learn some complex abstraction layer than simply learn MIPS and create better cheats in easier way.

Also PPSSPP implementation of CWCheat can do more than actual CWCheat plugin from a long time, we have specific code types to allow vibration and shader control, however it's unlikely to be enhanced in any way further as instead the effort will go into scripting system.

I advise to learn MIPS and dump outdated cheat making concepts and if scripting system takes your interest also LUA as that's the language that was picked, through it's not used yet.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: suggestion - extending cwcheat - LunaMoo - 11-10-2024 11:44 AM

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