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Sword Art Online - Infinity Moment
04-15-2013, 10:58 AM
Post: #21
RE: Sword Art Online - Infinity Moment
The games now showing menu
But stuck at now loading screen

Code:
51:21:265 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:265 psp_base     I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09f82450, 167257172) - success
51:21:265 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:265 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:265 psp_base     E[HLE]: HLE\sceKernelThread.cpp:2544 Failed to access deferred info for thread: psp_base
51:21:265 psp_base     E[HLE]: HLE\sceKernelThread.cpp:2544 Failed to access deferred info for thread: psp_base
51:21:266 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:269 psp_base     I[HLE]: HLE\sceKernelThread.cpp:1752 1615=sceKernelCreateThread(name=CH_DEFRAG, entry=088cfb58, prio=60, stacksize=8192)
51:21:269 psp_base     I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=1615, argSize=4, argPtr=09f823d0)
51:21:335 psp_base     I[HLE]: HLE\sceKernelThread.cpp:1752 1620=sceKernelCreateThread(name=CRI Atom Atrac Decode, entry=08ab1c78, prio=20, stacksize=2048)
51:21:335 psp_base     I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=1620, argSize=4, argPtr=09feb130)
51:21:342 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:342 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:343 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:501 psp_base     I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00044000 : 480 x 272 x 1
51:21:642 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:642 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:642 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:642 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:642 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:642 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:669 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:669 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:669 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:669 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:700 psp_base     I[HLE]: HLE\sceKernelMemory.cpp:1177 FreeMemoryBlock(09043800)
51:21:700 psp_base     I[HLE]: HLE\sceKernelMemory.cpp:1169 09043800=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(mem:VramHeader, 0, 00006000, 00000000)
51:21:700 psp_base     I[HLE]: HLE\sceKernelMemory.cpp:1183 GetMemoryBlockPtr(09043800, 09f823c0)
51:21:700 psp_base     I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00000000 : 480 x 272 x 3
51:21:717 psp_base     I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00088000 : 480 x 272 x 3
51:21:784 idle0        I[HLE]: GLES\Framebuffer.cpp:585 Decimating FBO for 00000000 (480 x 272 x 1), age 8
51:21:817 idle0        I[HLE]: GLES\Framebuffer.cpp:585 Decimating FBO for 00044000 (480 x 272 x 1), age 6
51:25:518 psp_base     E[HLE]: HLE\scePspNpDrm_user.cpp:7 UNIMPL sceNpDrmSetLicenseeKey(08c889f8)

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My Devices :
• Sony Xperia Z1, 2.2GHz QuadCore, Snapdragon 800, Adreno 330
• DG41RQ, Core2Duo, 4GB Ram, Nvidia 9500GT 1GB
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Messages In This Thread
RE: Sword Art Online - Infinity Moment - ket_kul - 04-15-2013 10:58 AM
Sword Art Online Infinity Moment - Handy - 04-18-2013, 10:09 AM
Help!! graphics fixed - bosdgmza01 - 06-28-2013, 10:35 AM
NEED HELP.. - moshkun - 09-13-2013, 01:20 AM
Sword Art Online - DanyTK - 07-03-2016, 03:02 PM
RE: Sword Art Online - [Unknown] - 07-03-2016, 06:15 PM

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