06-06-2024, 04:01 AM
Quote:Just to clarify that's not really true.
The textures appear at the speed they get loaded into gpu memory.
Which isn't limited just by storage device speed, but also includes your gpu memory bandwidth and hardware performance overall, when not using texture format that's immediately supported by GPU(differs per platform so not that great) also transcoding speed(not much of a problem with the new ktx2 format) and how much the texture takes in memory(again much better with ktx2).
Thanks for the detailed write up but I've got a question. I've purposely left some textures as pngs because they were smaller in size to their ktx2 counterpart so I thought that would mean they loaded quicker. Should I convert them even with the file size increase?

