Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012
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12-25-2022, 04:19 PM
Post: #2
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RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012
Have you tried enabling "Force real clock sync" on System settings? this option can make a more stable multiplayer on some games
Also, tried to disabled all VFPU_ on Tools -> Developer Tools -> JIT debug tools (ie. ticked = disabled), in case there are floating point difference across architecture. My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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Messages In This Thread |
Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012 - chidi - 12-25-2022, 08:32 AM
RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012 - AdamN - 12-25-2022 04:19 PM
RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012 - chidi - 12-25-2022, 07:19 PM
RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012 - Zinx777 - 12-25-2022, 10:32 PM
RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012 - AdamN - 12-26-2022, 01:25 AM
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