Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012
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12-25-2022, 04:19 PM
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RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012
Have you tried enabling "Force real clock sync" on System settings? this option can make a more stable multiplayer on some games
Also, tried to disabled all VFPU_ on Tools -> Developer Tools -> JIT debug tools (ie. ticked = disabled), in case there are floating point difference across architecture. PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP |
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Messages In This Thread |
Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012 - chidi - 12-25-2022, 08:32 AM
RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012 - AdamN - 12-25-2022 04:19 PM
RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012 - chidi - 12-25-2022, 07:19 PM
RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012 - Zinx777 - 12-25-2022, 10:32 PM
RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012 - AdamN - 12-26-2022, 01:25 AM
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