Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012
12-25-2022, 04:19 PM
Post: #2
RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012
Have you tried enabling "Force real clock sync" on System settings? this option can make a more stable multiplayer on some games

Also, tried to disabled all VFPU_ on Tools -> Developer Tools -> JIT debug tools (ie. ticked = disabled), in case there are floating point difference across architecture.

PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Local LAN Multiplayer Problem PC (Host) to Nintendo Switch for Dissidia 012 - AdamN - 12-25-2022 04:19 PM

Forum Jump: