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Ace Combat X & Ace Combat Joint Assault - HD Texture Packs
07-11-2022, 10:43 PM
Post: #9
RE: Ace Combat X & Ace Combat Joint Assault - HD Texture Packs
(07-11-2022 01:39 AM)halfs1mple Wrote:  (...)there're only some gray shades and small stuff(...)
Textures aren't just images that end up displayed in the game, in some games they might be tightly packed and transformed, in others use only portion of the allocated space, they might also have various colors and affects applied afterwards.

If you can't easily understand what you look at when looking at a texture I'd recommend to just create some test paint job with arrows, numbers and maybe different colors as well, then load that texture in game and observe where those shapes, numbers and colors you painted on are actually ending up giving you idea how to paint it properly.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: Ace Combat X & Ace Combat Joint Assault - HD Texture Packs - LunaMoo - 07-11-2022 10:43 PM

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