[Discussion] 60FPS patches for PSP games that run at 30FPS
|
05-13-2022, 03:35 AM
Post: #865
|
|||
|
|||
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Anyone here could please give a guide on how to made a game speed modifier? I managed to get Fate Extra running at 60fps but as expected, it runs at double speed. I've already tried the trick on searching what floating values switch when I change fps but freezing them does not work. I don't know any MIPS but I found values in the disassembly such as zz_scedisplaygetframespersec, zz_scedisplaysetframbuf, zz_scedisplaysetmod, zz_scedisplaywaitvblankstart, and zz_scedisplaywaitvblankstartcb. Could anyone give me on some advice with getting the game modifier code to run properly at 60fps?
|
|||
« Next Oldest | Next Newest »
|