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[Discussion] 60FPS patches for PSP games that run at 30FPS
05-13-2022, 03:35 AM
Post: #865
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Anyone here could please give a guide on how to made a game speed modifier? I managed to get Fate Extra running at 60fps but as expected, it runs at double speed. I've already tried the trick on searching what floating values switch when I change fps but freezing them does not work. I don't know any MIPS but I found values in the disassembly such as zz_scedisplaygetframespersec, zz_scedisplaysetframbuf, zz_scedisplaysetmod, zz_scedisplaywaitvblankstart, and zz_scedisplaywaitvblankstartcb. Could anyone give me on some advice with getting the game modifier code to run properly at 60fps?
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Crash Of The Titans CW ULUS10304 - Mateus - 12-13-2021, 10:59 PM
IRON MEN ULUS10347 - Mateus - 12-18-2021, 12:18 AM
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - [email protected] - 05-13-2022 03:35 AM

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