Was able to find this online somewhere but I don't generally use it.
I can't remember where I found this but I prefer using the original 20 fps because the camera shake becomes a bit wonky at anything over 20 fps. If you can figure out how to lower the camera shake let me know.
Code:
_S ULUS-10509
_G Metal Gear Solid: Peace Walker
_C0 Right Analog Aim
_L 0xE052A964 0x00075084
_L 0x2000100C 0x340A0020
// ^change 20 on the end of the line above for deadzone anything from 01 to maybe up to 40 will work(definitely set to 01 when using with mouse control)
// also affects maximum camera speed
_L 0x20001020 0x3C0E3F80
// ^change 3F80 for camera speed multiplier, it's first 4 digit of floating point
// default 3F80 == 0x3F800000 == 1.0
_L 0x20075084 0x0E200400
_L 0x20001000 0x03A07821
_L 0x20001004 0x3C090880
_L 0x20001008 0x0120C021
_L 0x20001010 0x340B0080
_L 0x20001014 0x016A6021
_L 0x20001018 0x258C0001
_L 0x2000101C 0x016A5823
_L 0x20001024 0x448EF000
_L 0x20001028 0x91E8000A
_L 0x2000102C 0x010B682A
_L 0x20001030 0xA12D0FFC
_L 0x20001034 0x0188682A
_L 0x20001038 0xA12D0FFD
_L 0x2000103C 0x2508FF80
_L 0x20001040 0x0501000D
_L 0x20001044 0x00000000
_L 0x20001048 0x010A4020
_L 0x2000104C 0x25080001
_L 0x20001050 0x0008C82A
_L 0x20001054 0x57200001
_L 0x20001058 0x00004021
_L 0x2000105C 0x4488F800
_L 0x20001060 0x4680FFE0
_L 0x20001064 0x461EFFC2
_L 0x20001068 0x4600FFCD
_L 0x2000106C 0x4408F800
_L 0x20001070 0x1000000B
_L 0x20001074 0xAD280FF4
_L 0x20001078 0x010A4022
_L 0x2000107C 0x05010002
_L 0x20001080 0x00000000
_L 0x20001084 0x00004021
_L 0x20001088 0x4488F800
_L 0x2000108C 0x4680FFE0
_L 0x20001090 0x461EFFC2
_L 0x20001094 0x4600FFCD
_L 0x20001098 0x4408F800
_L 0x2000109C 0xAD280FF4
_L 0x200010A0 0x000840C0
_L 0x200010A4 0x00084022
_L 0x200010A8 0xAD280FEC
_L 0x200010AC 0x91E8000B
_L 0x200010B0 0x1309FFDE
_L 0x200010B4 0x2529FFFC
_L 0x200010B8 0x8F080FE8
_L 0x200010BC 0x00084022
_L 0x200010C0 0xAF080FE8
_L 0x200010C4 0x03E00008
_L 0x200010C8 0x8C43A964
_L 0x201984D4 0x3C1B0880
_L 0x201984D8 0x8F620FF4
_L 0x201984E8 0x8F620FF0
_L 0x201978A8 0x3C1B0880
_L 0x201978AC 0x83620FF8
_L 0x201978BC 0x83620FF9
_L 0x20197948 0x83620FFC
_L 0x20197EB8 0x83620FFD
_L 0x20197968 0x00000000
_L 0x20197F60 0x8F620FFC
_L 0x20197F34 0x00000000
_L 0x20197E3C 0x00000000
_L 0x20197EA8 0x8F620FFC
_L 0x20197938 0x10000158
_L 0x201979E8 0x8F620FF8
_L 0x201979C0 0x1000015E
_L 0x201A6978 0x3C040880
_L 0x201A697C 0x8C840FE8
_L 0x201A6860 0x3C020880
_L 0x201A6864 0x8C420FEC
_L 0x201A4064 0x3C020880
_L 0x201A4068 0x8C420FEC
_L 0x201A4150 0x3C040880
_L 0x201A4154 0x8C840FE8
_L 0x2018E500 0x28A2FFFA
_L 0x2018E50C 0x28C2FFFA
_L 0x2018E534 0x24A5FFFA
_L 0x2018E574 0x24C6FFFA
_L 0x2018E5EC 0x24A50006
_L 0x2018E728 0x24C60006
_C0 Right Analog Aim [Disable]
_L 0x20075084 0x8C43A964
_L 0x201984D4 0x4600000D
_L 0x201984D8 0x44020000
_L 0x201984E8 0x44020000
_L 0x201978A8 0x8C6200D8
_L 0x201978AC 0x02221024
_L 0x201978BC 0x02221024
_L 0x20197948 0x02221024
_L 0x20197EB8 0x02221024
_L 0x20197968 0x45030220
_L 0x20197F60 0x02221024
_L 0x20197F34 0x4500FEA4
_L 0x20197E3C 0x45030104
_L 0x20197EA8 0x02221024
_L 0x20197938 0x45010158
_L 0x201979E8 0x02221024
_L 0x201979C0 0x4501015E
_L 0x201A6978 0x00862021
_L 0x201A697C 0x7C042620
_L 0x201A6860 0x00E21023
_L 0x201A6864 0x7C021620
_L 0x201A4064 0x00E21023
_L 0x201A4068 0x7C021620
_L 0x201A4150 0x00862021
_L 0x201A4154 0x7C042620
_L 0x2018E500 0x28A2FFA1
_L 0x2018E50C 0x28C2FFA1
_L 0x2018E534 0x24A5FFD8
_L 0x2018E574 0x24C6FFD8
_L 0x2018E5EC 0x24A50028
_L 0x2018E728 0x24C60028
_C0 RAA Curve addon
_L 0xE0170008 0x000010C4
_L 0x200010C4 0x25290004
_L 0x200010C8 0x000B70C0
_L 0x200010CC 0x448EF800
_L 0x200010D0 0x3C0F40AA
_L 0x200010D4 0x448FE800
_L 0x200010D8 0x4680FFE0
_L 0x200010DC 0x461DFFC3
_L 0x200010E0 0x8D390FEC
_L 0x200010E4 0x4499F000
_L 0x200010E8 0x4680F7A0
_L 0x200010EC 0x461FF743
_L 0x200010F0 0x4600EF05
_L 0x200010F4 0x461DE6C3
_L 0x200010F8 0x461CEF42
_L 0x200010FC 0x461CEF42
_L 0x20001100 0x461CEF42
_L 0x20001104 0x461BEF40
_L 0x20001108 0x4600EF4D
_L 0x2000110C 0xE53D0FEC
_L 0x20001110 0x1709FFF3
_L 0x20001114 0x25290004
_L 0x20001118 0x03E00008
_L 0x2000111C 0x8C43A964
_C0 RAA Curve addon [Disable]
_L 0x200010C4 0x03E00008
_L 0x200010C8 0x8C43A964
_C0 RAA Better speed control addon
_L 0xE04607FE 0x0018E784
// All multipliers are stored as last 4 digits and are first 4 digit of floating point, examples:
// 3F80 == 1.0, 3F00 == 0.5, 4000 == 2.0, 3F90 == 1.125, 3F40 == 0.75, 3E00 == 0.125 etc.
// external camera
_L 0x20001134 0x3C023F80 // horizontal
_L 0x20001158 0x3C023F80 // vertical
// aim camera
_L 0x2000117C 0x3C033F40 // horizontal
_L 0x200011A4 0x3C023F40 // vertical
// scoped aim camera
_L 0x200011CC 0x3C033E00 // horizontal
_L 0x200011F4 0x3C023E00 // vertical
// :3
_L 0x2018E784 0x0A20044C
_L 0x2018E788 0x822507FE
_L 0x20001130 0x4485D800
_L 0x20001138 0x4482E000
_L 0x2000113C 0x4680DEE0
_L 0x20001140 0x461CDEC2
_L 0x20001144 0x4600DEE4
_L 0x20001148 0x4405D800
_L 0x2000114C 0x0A2639E3
_L 0x20001150 0xAE0502F0
_L 0x2018E794 0x0A200455
_L 0x2018E798 0x822607FF
_L 0x20001154 0x4486D800
_L 0x2000115C 0x4482E000
_L 0x20001160 0x4680DEE0
_L 0x20001164 0x461CDEC2
_L 0x20001168 0x4600DEE4
_L 0x2000116C 0x4406D800
_L 0x20001170 0x0A2639E7
_L 0x20001174 0xAE0602F4
_L 0x201A6868 0x0E20045E
_L 0x201A686C 0x00139880
_L 0x20001178 0x4482D800
_L 0x20001180 0x4483E000
_L 0x20001184 0x4680DEE0
_L 0x20001188 0x461CDEC2
_L 0x2000118C 0x4600DEE4
_L 0x20001190 0x4402D800
_L 0x20001194 0x0262182A
_L 0x20001198 0x03E00008
_L 0x2000119C 0xA622008A
_L 0x201A6980 0x0E200468
_L 0x201A6984 0x00139880
_L 0x200011A0 0x4484D800
_L 0x200011A8 0x4482E000
_L 0x200011AC 0x4680DEE0
_L 0x200011B0 0x461CDEC2
_L 0x200011B4 0x4600DEE4
_L 0x200011B8 0x4404D800
_L 0x200011BC 0x0264102A
_L 0x200011C0 0x03E00008
_L 0x200011C4 0xA6240088
_L 0x201A406C 0x0E200472
_L 0x201A4070 0x00094880
_L 0x200011C8 0x4482D800
_L 0x200011D0 0x4483E000
_L 0x200011D4 0x4680DEE0
_L 0x200011D8 0x461CDEC2
_L 0x200011DC 0x4600DEE4
_L 0x200011E0 0x4402D800
_L 0x200011E4 0x0122182A
_L 0x200011E8 0x03E00008
_L 0x200011EC 0xA642008A
_L 0x201A4158 0x0E20047C
_L 0x201A415C 0x00094880
_L 0x200011F0 0x4484D800
_L 0x200011F8 0x4482E000
_L 0x200011FC 0x4680DEE0
_L 0x20001200 0x461CDEC2
_L 0x20001204 0x4600DEE4
_L 0x20001208 0x4404D800
_L 0x2000120C 0x0124102A
_L 0x20001210 0x03E00008
_L 0x20001214 0xA6440088
_C0 RAA Better speed control addon [Disable]
_L 0x2018E784 0x822507FE
_L 0x2018E788 0xAE0502F0
_L 0x2018E794 0x822607FF
_L 0x2018E798 0xAE0602F4
_L 0x201A6868 0x0262182A
_L 0x201A686C 0xA622008A
_L 0x201A6980 0x0264102A
_L 0x201A6984 0xA6240088
_L 0x201A406C 0x0122182A
_L 0x201A4070 0xA642008A
_L 0x201A4158 0x0124102A
_L 0x201A415C 0xA6440088
_C0 60FPS v4 [Always]
_L 0xE0120000 0x10071AF0
_L 0x20071AF0 0x00000000//Something,a
_L 0x20071AF8 0x0A21C6D6//Something,b
_L 0x20071B58 0x0A21C6DA//Something,d
_L 0x20071BA4 0x00000000//Speed1,a
_L 0x20071BAC 0x0A21C734//Speed1,b
_L 0x20071CD0 0x00000000//Speed1,c
_L 0x20071E2C 0x00000000//Speed2,a
_L 0x20071E34 0x0A21C7AF//Speed2,b
_L 0x20071EBC 0x00000000//Speed2,c
_L 0x20071B94 0x24040000//Speed3,a
_L 0x203E752C 0x00000000//Speed3,b
_L 0x2007A41C 0x00000000//FPS,a
_L 0x2007A424 0x0A21E91C//FPS,b
_L 0x2007A470 0x0A21E917//FPS,c
_L 0x20091A28 0x3C013EAB//OceanMovement
_L 0x201F298C 0x3C013EB7//TextSpeed,a
_L 0x201F2990 0x3421C1BD//TextSpeed,b
_L 0x2020F8A8 0x3C013EAB//ThrowingWeaponsTimer
_L 0xE0017540 0x0085F2D0//Cutscene,cond
_L 0x2085F2D0 0x2403000A//CutsceneSync60Fix
_L 0xE0043421 0x00861C4A//MonsterIsland
_L 0x20861C44 0x3C013C93//PooyanBalloon1,a
_L 0x20861C48 0x3421E93F//PooyanBalloon1,b
_L 0x20863A8C 0x3C013C93//PooyanBalloon2,a
_L 0x20863A90 0x3421E93F//PooyanBalloon2,b
_C0 60FPS v3 [Ingame only]
_L 0xE00F0003 0x0055DE04
_L 0x2055DE04 0x00000001
_L 0x203E7540 0x00000005
_L 0x203E7524 0x3F800000
_L 0x203E7528 0x3F800000
_L 0x203E752C 0x00000000
_L 0x203E753C 0x00000001
_L 0x203E7FD4 0x00000000
_L 0x203E85D4 0x00000000
_L 0x203E7520 0x40AE38E4
_L 0x20449C54 0x3F8B7584
_L 0x20449C64 0x0000003C
_L 0x20091A28 0x3C013EAB//OceanMovement
_L 0x201F298C 0x3C013EB7//TextSpeed,a
_L 0x201F2990 0x3421C1BD//TextSpeed,b
_L 0x2020F8A8 0x3C013EAB//ThrowingWeaponsTimer
_L 0xE0043421 0x00861C4A//MonsterIsland
_L 0x20861C44 0x3C013C93//PooyanBalloon1,a
_L 0x20861C48 0x3421E93F//PooyanBalloon1,b
_L 0x20863A8C 0x3C013C93//PooyanBalloon2,a
_L 0x20863A90 0x3421E93F//PooyanBalloon2,b
_C0 30FPS v4
_L 0xE009C6C6 0x10071AF0
_L 0x20071AF0 0x0A21C6C6//Something,a
_L 0x20071BA4 0x0A21C6F5//Speed1,a
_L 0x20071B94 0x24040001//Speed3,a
_L 0x203E752C 0x00000001//Speed3,b
_L 0x2007A41C 0x0A21E911//FPS,a
_L 0x20091A28 0x3C013F2B//OceanMovement
_L 0x201F298C 0x3C013F37//TextSpeed,a
_L 0x201F2990 0x3421C1BD//TextSpeed,b
_L 0x2020F8A8 0x3C013F2B//ThrowingWeaponsTimer
_L 0xE0043421 0x00861C4A//MonsterIsland
_L 0x20861C44 0x3C013D13//PooyanBalloon1,a
_L 0x20861C48 0x3421E93F//PooyanBalloon1,b
_L 0x20863A8C 0x3C013D13//PooyanBalloon2,a
_L 0x20863A90 0x3421E93F//PooyanBalloon2,b
_C0 20/30 FPS v4 [Default]
_L 0xE0130009 0x10071AF0
_L 0x20071AF0 0x10830009//Something,a
_L 0x20071AF8 0x14400017//Something,b
_L 0x20071B00 0x1082000B//Something,c
_L 0x20071B58 0x10800003//Something,d
_L 0x20071BA4 0x1205000B//Speed1,a
_L 0x20071BAC 0x14400048//Speed1,b
_L 0x20071CD0 0x1600FFBD//Speed1,c
_L 0x20071E2C 0x10650012//Speed2,a
_L 0x20071E34 0x14400021//Speed2,b
_L 0x20071EBC 0x1460FFE4//Speed2,c
_L 0x20071B94 0xAC44752C//Speed3,a
_L 0x203E752C 0x00000002//Speed3,b
_L 0x2007A41C 0x10830009//FPS,a
_L 0x2007A424 0x14400012//FPS,b
_L 0x2007A470 0x1080FFFA//FPS,c
_L 0x20091A28 0x3C013F80//OceanMovement
_L 0x201F298C 0x3C013F89//TextSpeed,a
_L 0x201F2990 0x3421D14E//TextSpeed,b
_L 0x2020F8A8 0x3C013F80//ThrowingWeaponsTimer