Digimon Adventure
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04-10-2013, 02:03 PM
(This post was last modified: 04-10-2013 02:14 PM by robinzezo.)
Post: #38
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RE: Digimon Adventures
(04-10-2013 12:52 PM)VIRGIN KLM Wrote:(04-10-2013 10:48 AM)robinzezo Wrote:Nice! What's the changelog of v0.6 r1017?(04-10-2013 12:33 AM)VIRGIN KLM Wrote:(04-10-2013 12:06 AM)[Unknown] Wrote: https://github.com/hrydgard/ppsspp/compa......963a660I could hunt which was the last version it worked if you want. Couldn't find its changelog The only changelog I found was from "emucr" , it was 2013/3/8 ppsspp git and it contains changes from 999---> 1098 builds PPSSPP Git Changelog :* Merge pull request #910 from raven02/patch-10Fix black screen in non-buffered rendering mode in Saint Seiya Omega * Fix black screen in non-buffered rendering mode * Merge pull request #909 from raven02/patch-9Use GL_TRUE for glstate.colorMask.set * Use GL_TRUE for glstate.colorMask.set * Merge pull request #907 from raven02/patch-8Remove frame hack for flickering issue * Remove frame hack for flickering issue * Merge pull request #906 from oioitff/masterNot to show charCode with "%c" in sceFont.cpp * Not to show charCode with "%c". Because it may have bad affect when we are not using English font. * Merge pull request #904 from raven02/patch-7Fix slowdown in Ridge Racer 2 or may be others * Add %i for return value * Fix slowdown in RR2 or may be others * Merge pull request #905 from unknownbrackets/thread-funcsLoad module rescheduling * Reschedule/delay after sceKernelLoadModule() a bit.Fixes Twin Brave demo, at least. * Reschedule better in sceUtilityLoad/Unload.It's not exactly right but it should help some games. * Quick and dirty attempt to delay loadmodule .* Enable instructions: ceil, ins (confirmed working). Buildfix for Qt platforms .* Merge pull request #897 from unknownbrackets/jit-minorSome armjit sync * armjit: Don't use R1 in the regcache.This way it can be used in swl/swr/ins as a temp reg.Note: those instructions are currently DISABLEd, though. * armjit: Disable ext for now, breaks Disgaea? * Cleanup some indentation, more compares to 0. * Cleanup some differences between the two jits .* Minor cleanup .* Merge pull request #899 from sum2012/patch-1Add log.bat in to windows version * Add log.bat in to windows versionFor windows user can easier to post the log.I don't know whether ppsspp will add this file after merge * Fix rounding. Was disabling wrong rounding mode. Previous one wasn't merge-ready but should be OK now. Only tests that fail are VFPU now. And confirming 1017 was the first build that show this issue and dont know if the log I posted here will help |
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