Invalid Memory Access (Game:Miyako - Awayuki no Utage (Japan)
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08-24-2021, 09:15 AM
Post: #1
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Invalid Memory Access (Game:Miyako - Awayuki no Utage (Japan)
How can I fix this?
41:12:921 HLE\sceNet.cpp:211 N[SCENET]: LocalHost IP will be 127.0.0.1 [fc:11:1b:ae:8f:0d] 41:13:026 root N[BOOT]: UI\EmuScreen.cpp:302 Loading D:/新增資料夾/game/Miyako - Awayuki no Utage (Japan).iso... 41:33:253 user_main E[ME]: HLE\sceMpeg.cpp:2041 UNIMPL sceMpegAvcInitYCbCr(08b8441c, 1, 480, 272, 08e02fc0) 41:33:887 user_main E[ME]: HLE\sceMpeg.cpp:2041 UNIMPL sceMpegAvcInitYCbCr(08b8441c, 1, 480, 272, 08e02fc0) 41:35:306 user_main E[ME]: HLE\sceMpeg.cpp:2041 UNIMPL sceMpegAvcInitYCbCr(08b8441c, 1, 480, 272, 08e02fc0) 41:36:957 user_main E[ME]: HLE\sceMpeg.cpp:2041 UNIMPL sceMpegAvcInitYCbCr(08aafafc, 1, 480, 272, 08e02fc0) 42:44:435 user_main E[G3D]: GPU\GPUCommon.cpp:722 sceGeListEnqueue: can't enqueue, stack address 0899DCB4 already used 43:43:182 user_main E[G3D]: GPU\GPUCommon.cpp:722 sceGeListEnqueue: can't enqueue, stack address 0899DCB4 already used |
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Invalid Memory Access (Game:Miyako - Awayuki no Utage (Japan) - mandywan - 08-24-2021 09:15 AM
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