DS4 controller input lag?
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06-07-2021, 03:29 AM
Post: #1
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DS4 controller input lag?
Hello. I know this question gets asked routinely, but couldn’t find a fix yet. I started playing Star Ocean Second Evolution recently and finally got it to run smooth, but the input lag is pretty noticeable. Just using keyboard keys, it’s about 4-5 frames of input lag, which is manageable, but with my PS4 controller it jumps up to about 7-8 frames. I’m guessing the extra frames are inherent from using 3rd party drivers for a console controller. I’m using stand alone as the latency tools in retroarch didn’t work. Here’s my info:
Lenovo Laptop win10 with i7 and GTX 2060, using input mapper (SCP toolkit kept disabling my KB) Tried both wired and Bluetooth connection for the controller, no major difference. V sync off helps a bit, but only with OpenGL and tearing is bad. Tried different back ends. Frame skipping auto Alll settings under performance are checked except v sync and retain textures Upscale: auto Type: XBRZ Anioscopic filter 4x Frame rate is smooth 60 Any fixes yet or is it just something inherent with the software? Is there a previous build that runs better? Thanks |
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Messages In This Thread |
DS4 controller input lag? - Chronophile - 06-07-2021 03:29 AM
RE: DS4 controller input lag? - Magichost - 06-30-2021, 04:48 PM
RE: DS4 controller input lag? - Elizabethgoodwin - 11-26-2022, 04:41 AM
RE: DS4 controller input lag? - Amelia - 12-19-2023, 04:00 AM
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