[Discussion] 60FPS patches for PSP games that run at 30FPS
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10-17-2020, 01:05 PM
Post: #833
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Hello, these days I was trying to create a 60fps patch for the Japanese version of Ultimate Ghost'n Goblins (Goku Maikaimura Kai) is a revision that only came out in Japan, which in addition to Ultimate mode, brings an arcade-like game mode the same than that of its prequels. I could find the address that controls the Fps, I created the Cwcheat and it works, the game runs at 60fps, the problem is that it does not do it smoothly, but its speed doubled. In a post I read that if this happened, a slow motion code had to be added, so that it runs at normal speed, with float values, but I really don't know how to get that out. If someone could explain it to me I would appreciate it
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