Persona 3 Portable HD Texture Pack Community Expansion (WIP) [Updated 12/16/2021]
|
10-09-2020, 10:39 PM
(This post was last modified: 10-09-2020 10:40 PM by BanhCanh.)
Post: #27
|
|||
|
|||
RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 09/26/2020]
(10-09-2020 10:15 PM)TridentOfTheAbyss Wrote: A lot of the upscales seem a bit off. Although, I'll do a comparison with my new upscales when they finish (which could be never at this rate). Also, what exactly was the issue with transparency? I didn't think there was an issue when using the specified model in ESRGAN using IEU. Is there something I'm missing? It's possible, I wasn't too picky with the quality, it just looked good enough for me. I believe yours looks better, I really looked for the easiest way/ok quality. The textures's opacity were altered. I mean I'm clearly no expert and I might have enabled the wrong settings but I had some textures being too transparent: you could see the background through the portrait for example. So I played around and since upscaling alpha channels with waifu2xcaffe gave good result I decided to do that instead. Kind of quick and dirty but I don't know how else I can fix this. I've used this: https://github.com/JoeyBallentine/ESRGAN Here's is what I've done: Quote:move "D:\Nextcloud\Emulation\PSP\TEXTURES\ULES01523\new\*.png" "D:\OUTPUT\P3P\pending\untouched"^ It works "ok" so.. but next time I play, I'm definitely going to replace some of my textures with those higher quality packs since I now know it works. Meanwhile if you did get good result with ESRGAN-only I'd like to know where I did wrong though. Thanks |
|||
« Next Oldest | Next Newest »
|