[AdHoc] Compatibility List [STOPPED]
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09-15-2020, 04:07 PM
(This post was last modified: 09-15-2020 04:08 PM by AdamN.)
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RE: [AdHoc] Compatibility List [STOPPED]
(09-15-2020 06:12 AM)somepunk Wrote: So, for the first time ever I'm able to get into a 2 player match in Hitman Reborn Battle Arena 2 on the same machine/2 instances, with the recent changes. What's bizarre is, the game seems to lock to 30fps as soon as the actual match starts. This is after everything is loaded in. It then syncs back to 60 for the intro screens and win screens. Now, I've played this on hardware (PSP/Vita/PSTV) and it's never done that before. Tested both instances outside of MP and they run 60fps like normal, so I'm not sure. Any ideas? Has any other game done this? I heard that Enabling "Force Real Clock Sync" also helped making multiplayer more stable on some games. Good to know it's working properly now ![]() PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP |
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