[AdHoc] Compatibility List [STOPPED]
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08-26-2020, 01:56 PM
(This post was last modified: 08-26-2020 02:19 PM by AdamN.)
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RE: [AdHoc] Compatibility List [STOPPED]
Thanks, but i managed to get the log using these LOL
Code: <logger name='hle.sceNet'> <level value='info' /> </logger> ![]() Here is the correct sequence when the Event is started on KHBBS: 1). Host & Join send this kinda packet (truncated) Code: 0x09F36E58 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 >................< Code: 0x09F36E58 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 >................< Code: 0x09F36E58 01 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 >................< Joining side will send Code: 0x09F36E58 01 02 00 00 00 00 00 00 XX 00 00 00 41 C1 41 FF >............A.A.< Code: 0x09F36E58 00 02 00 00 00 00 00 00 XX 00 00 00 80 80 80 FF >................< Meanwhile on PPSSPP: The Host send the correct sequence, up to Code: 0x09F36E58 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 >................< Code: 0x09F36E58 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 >................< PS: I tried to tamper the memory by changing the number 00 01 to 00 02 on the Host side and the Host will overwrite it again with the correct number, But when i tried to edit the memory on Joining side it didn't try to overwrite it with the correct number ![]() PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP |
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