Shin Megami Tensei: Persona 2 - Innocent Sin
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07-17-2020, 09:56 PM
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RE: Shin Megami Tensei: Persona 2 - Innocent Sin
When rendering the game at a resolution greater than x1 some elements of the UI and menus are displayed incorrectly, it seems like the higher the resolution, the more it breaks.
I tested this both in OpenGL and Direct3D and the issue is always there. I've been currently working on an HD texture pack for this game so if this problem could be solved I would greatly appreciate it. https://github.com/BL4-z/Persona2HD |
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