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Tactics ogre : Let us cling together
#3
This game has a lot of problems, and they seem mostly related to the GPU. I don't exactly understand what's going on though.

First, it has and LwMutex at 0x8B14C14, but the GPU does a block transfer ovewriting that. Clearly wrong.

If I disable block transfers, it gets farther but then crashes in vertex, and if I add a check on that, it crashes in texture reading. If I check that, it crashes in OpenGL.

That said, it does show the Square Enix logo and some other things....

So clearly it's either running the wrong commands, or misunderstanding them. Hmm.

-[Unknown]
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Messages In This Thread
Tactics ogre : Let us cling together - by rpglord - 03-24-2013, 04:16 PM
RE: Tactics ogre : Let us cling together - by [Unknown] - 04-08-2013, 06:27 AM
Taticsc ogre letter problem - by NowakSotto - 07-09-2013, 02:46 PM
RE: Taticsc ogre letter problem - by solarmystic - 07-09-2013, 03:18 PM
RE: Taticsc ogre letter problem - by NowakSotto - 07-09-2013, 04:02 PM
RE: Taticsc ogre letter problem - by vnctdj - 07-10-2013, 02:48 PM
Black Screen Issues - by harcield - 12-01-2013, 01:35 AM
Infinite Loops Issue - by game_boy - 12-25-2013, 11:53 PM
save/load issue - by karotsu - 02-21-2014, 09:55 PM
Stopped working(detail) - by k4k4shi - 11-02-2014, 12:40 AM
Tactics Ogre - Let Us Cling Together - by Peabutt - 01-28-2015, 01:36 AM
Texture scaling on Tactics Ogre - by Ledic - 02-06-2015, 11:36 PM

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