UNIMPL Error Message
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04-08-2013, 02:52 AM
(This post was last modified: 04-08-2013 02:52 AM by [Unknown].)
Post: #4
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RE: UNIMPL Error Message
Well, I know exactly what functions say UNIMPL - there's code in the emulator making them log that.
For the sceNet* and sceAtrac* functions, I know games that use them (most of them), and I also know the functions don't really work very correctly. For other functions that say UNIMPL, knowing a game that calls them is probably useful. That said, this is something that can be automated. I even have a master plan for that. On that note, how would you feel if PPSSPP contacted a server and logged info every time the game you're playing did something unexpected? In fact, it already can, just update an option in ppsspp.ini: ReportHost = report.ppsspp.org It doesn't report a ton yet but I plan to make it report more. And I have more plans for this feature. -[Unknown] |
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Messages In This Thread |
UNIMPL Error Message - ket_kul - 04-08-2013, 01:59 AM
RE: UNIMPL Error Message - ket_kul - 04-08-2013, 02:23 AM
RE: UNIMPL Error Message - ket_kul - 04-08-2013, 02:45 AM
RE: UNIMPL Error Message - [Unknown] - 04-08-2013 02:52 AM
RE: UNIMPL Error Message - ket_kul - 04-08-2013, 03:25 AM
RE: UNIMPL Error Message - VIRGIN KLM - 04-08-2013, 03:35 AM
RE: UNIMPL Error Message - [Unknown] - 04-08-2013, 03:39 AM
RE: UNIMPL Error Message - ket_kul - 04-08-2013, 03:49 AM
RE: UNIMPL Error Message - livisor - 04-08-2013, 08:16 AM
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