Tactics Ogre LUCT HD UI v0.9.9
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04-10-2020, 11:24 PM
Post: #6
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RE: Tactics Ogre LUCT HD UI
(04-03-2020 03:12 PM)Ace_Kuper Wrote: Registered just to ask you a few things. 1. I will probably update this thread here first before the reddit thread since it's super dead over there. 2. It is compatible with OV mostly, I ran OV and upscaled whatever did dump that was new and pasted it in to the folder a long while back. Think all that was new were some icon sets and a portrait for sara. They both dump the same fonts, text boxes, and portraits for the most part. There have been recent updates to OV I dont think there was anything new to worry about. Unless he like moved Raveness to another location and now her upscaled face doesnt work, dont think that is the case though. 3. That is indeed due to upscaling issues, I used Fatality and Manga109 ERSGAN models for most of these upscales. It is definitely possible to fix with photoshop or maybe even using a diff model. But im not that great at that kinda thing. I did continue to play through the game but there honestly isnt much left to dump and upscale for the UI at all. Just portraits that I may have missed, even then all the unique characters are covered so at most you may see an unupscaled generic if your unlucky. I was very thorough in collecting everything I saw and reloading maps multiple times to collect more portraits though. There is alot more potential for a full upscale or retexture of this game mostly because of the way it dumps its tiles consistently but that was beyond my ability as well. |
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