[AdHoc] Compatibility List [STOPPED]
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02-01-2020, 01:50 PM
(This post was last modified: 02-12-2020 12:18 PM by AdamN.)
Post: #1053
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RE: [AdHoc] Compatibility List [STOPPED]
Updated test build to adjust the timing so it doesn't get too much Connection Lost issue when joining a room in lobby also minor fix to sceNetAdhocPdpSend return value
Windows 32&64bit builds: https://www.dropbox.com/s/azy0qu88lolu5m...t.zip?dl=0 Android ARMv8 64bit build here: https://www.dropbox.com/s/xk6wrdql4un4si...4.apk?dl=0 Android ARMv7 32bit build https://www.dropbox.com/s/9df9wl6q1oz1ht...2.apk?dl=0 Update1 : Reupload to include the latest commits and fixed local IP detection on non-Windows that causes disconnection on many games (the bug doesn't affect multiple-instance multiplayer) My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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