Hot Shots (Everybody's) Tennis: Get a Grip
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10-28-2019, 06:23 PM
(This post was last modified: 10-28-2019 06:26 PM by AdamN.)
Post: #6
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RE: Hot Shots (Everybody's) Tennis: Get a Grip
(10-09-2019 08:01 AM)Sablicious Wrote: I have tried to get this game to hook up via ad hoc LAN -- on separate, local PC's, and on the same PC (using this method)... But, have had no luck. The reason why the host frozen is probably a deadlock or registers corruption related to callback (which is one of the reason why i stopped working on multiplayer) i'm not sure why those registers gets corrupted after returning from callback, probably because it didn't runs on it's own thread may be.. (while on JPCSP each callback seems to runs on their own PSPThread as i remembered) When i tested with my old version of PPSSPP (the link is in my signature) Player1(Host) can create room and select the character without freezing, and Player2(Join) can see the room(the room will be visible after Host selecting the character), But when i try to join it the Host gets frozen with this error in the Debug Log: AdhocPdp_Thr E[NET]: HLE\proAdhoc.cpp:996 MatchingHandler: Callback Failed to Return within 250ms! While with newer version of PPSSPP Host will get frozen when Host selecting the character, so Player2 won't be able to see the room since Player1(Host) PPSSPP no longer running properly My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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