[working]Gundam VS Gundam Next Plus
|
06-01-2019, 03:22 AM
Post: #100
|
|||
|
|||
RE: [working]Gundam VS Gundam Next Plus
Congrats and welcome among people who can build PPSSPP.
Back when I typed that post of mine, building my branch on some non-windows platforms actually had issue which I was not aware of, sorry for that. It's kind of hard to make sure everything works on platforms you aren't using, so now I use travis CI to make sure it at least builds on same platforms official version is tested for without any additional problems. I guess one more thing to make things easier for android users that want to build my branch would be to rename package name / appID, to allow installing both official version and build from my branch since I don't always have time to keep it up to date. Not sure if I remember how to, but looking at how gold is changed I think it might be enough to just change ID inside /android/build.gradle in those two places: 1# Code: defaultConfig { Code: normal { Code: applicationId 'org.ppsspp.ppssppluna' If you're interested and that works to allow separate install, let me know and I'll just include it to make things easier for everyone in the future. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
|||
« Next Oldest | Next Newest »
|