[working]Gundam VS Gundam Next Plus
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04-02-2019, 06:13 PM
Post: #92
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RE: [working]Gundam VS Gundam Next Plus
If that was about my version then no, I don't use android for gaming, so really I have no reason to have any android related build tools and dependencies nor time to deal with all of that.
My version is fully open source through and can be found on my github, it's this branch. And here are build instructions should be easy enough to follow for pretty much any platform and it doesn't really involve programming. Honorable mention would go to cloning and initing submodules as most newbies forget about that, including many people with programming experience that rarely used github. I don't really have a setup to test different platforms for build issues, so while I don't intentionaly break android, would recommend to try with official repo first and gain a bit of confidence in using android studio, before trying to build my or any other branches. More people who can build PPSSPP on their own to test custom builds with potential fixes is always nice to have for the whole project in general. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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