[working]Gundam VS Gundam Next Plus
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04-01-2019, 12:30 PM
Post: #90
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RE: [working]Gundam VS Gundam Next Plus
As for windows menu bar, that's pretty easy, it's enough to set it to null to disable it, will provide an option for it next time, about Obscure through I was under the impression that it works seeing someone above claiming it works on different devices in official PPSSPP, but it doesn't, the crash/freeze from activating networking is there in official release as well. The problem is that sceNetAdhocPdpRecv function doesn't read the pointers correctly and instead of correct arguments like 09FFF532 which would be a valid place in game memory it get's for example 0000024EE986F532 for some weird reason. Not really sure why that happens.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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