PS Vita port?
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03-17-2019, 04:29 PM
Post: #2
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RE: PS Vita port?
Someone has made a hack to force the PSP hardware in the Vita to render some GTA games at native resolution. It has some downsides:
* It has to draw at 16-bit color instead of 32-bit color. * FPS is worse, in the low 20s from what I heard. * There are glitches. * This required a lot of effort and hacking for this specific game. So, we can gather that even using the native PSP hardware that's in the Vita device won't give us a way to achieve this effectively. However, the Vita CPU can clock up to a max 494 Mhz, and the GPU is an older PowerVR SGX543MP4. So that means it's probably equivalent to using an Android phone from 8 years ago or so. Suffice it to say, performance would be terrible. The device is not very powerful at all. -[Unknown] |
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PS Vita port? - GamerzHell9137 - 03-16-2019, 09:07 AM
RE: PS Vita port? - [Unknown] - 03-17-2019 04:29 PM
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