Star Ocean: First Departure sprite transparency
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07-12-2018, 06:36 PM
Post: #4
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RE: Star Ocean: First Departure sprite transparency
(07-12-2018 01:51 AM)[Unknown] Wrote: Use the latest git, it should work fine on your device. v1.6.3 has a bug for OpenGL, and lacks a workaround for a driver bug on Vulkan. Sorry for the double post. I downloaded the latest GIT and installed it (after uninstalling my old version since it wouldn't just update the install) and I had the same problem, loading the game fresh and going through the opening cutscenes (in case the save state was "corrupted" by the old data). I suppose I shall wait for a stable release to start my quest into Star Ocean. MAybe I'll get a PSP to play it on... But thank you again for your helpful response, Unknown. |
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Messages In This Thread |
Star Ocean: First Departure sprite transparency - paladin181 - 07-12-2018, 12:50 AM
RE: Star Ocean: First Departure sprite transparency - [Unknown] - 07-12-2018, 01:51 AM
RE: Star Ocean: First Departure sprite transparency - paladin181 - 07-12-2018, 03:23 PM
RE: Star Ocean: First Departure sprite transparency - paladin181 - 07-12-2018 06:36 PM
RE: Star Ocean: First Departure sprite transparency - [Unknown] - 07-13-2018, 05:07 AM
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