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[v0.6-945] Peter Jackson's King Kong
06-04-2018, 03:56 PM
Post: #5
RE: [v0.6-945] Peter Jackson's King Kong
(06-03-2018 01:43 PM)LunaMoo Wrote:  This game uses darkness to hide (very)low quality content as well as to jump-scare you with enemies showing out of nowhere;p I wouldn't recommend making it too bright, unless you really can't see in which case you can just use my customizable shader and set the gamma or/and shadeboost's/brightness slightly above 1.0.

Yeah they really messed up with this no version is ideal Sad
https://www.youtube.com/watch?v=AMb0HIb1myg

Ideally i'd like to know how to control the each individual rgb level, saturation, contrast, gamma, brightness, hue, digital vibrance with a shader that has no over filtration effects than maybe a little bit of bloom so I don't have mess with my gpu settings.
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RE: [v0.6-945] Peter Jackson's King Kong - ppssp213 - 06-04-2018 03:56 PM

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