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[v0.6-945] Peter Jackson's King Kong
06-03-2018, 01:43 PM
Post: #4
RE: [v0.6-945] Peter Jackson's King Kong
This game uses darkness to hide (very)low quality content as well as to jump-scare you with enemies showing out of nowhere;p I wouldn't recommend making it too bright, unless you really can't see in which case you can just use my customizable shader and set the gamma or/and shadeboost's/brightness slightly above 1.0.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: [v0.6-945] Peter Jackson's King Kong - LunaMoo - 06-03-2018 01:43 PM

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