Largest CWCheat Database
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05-15-2018, 03:07 PM
Post: #51
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RE: Largest CWCheat Database
Cheat Engine debug features are useless for emulated games. It doesn't support mips and probably never will, also can't even see mips properly when using JIT.
You should use PPSSPP disassembly and just set a memory breakpoint on whatever you want to look for to see what function affects what you were looking for. God mode cheats are made in various ways - following player HP and making sure it can't drop or by following enemy damage and making sure it's never applied or always set to 0. There are also alternative variants of it like zombie mode which is simply allowing hp to drop, but never applies death event on hp <= 0 or hp regen which add's set amount of hp every frame or few that's in most games working just as fine while giving the player a better feeling. Simply freezing hp isn't the greatest idea, but setting it to max right after applying dmg, but before results of that damage would be calculated is just as fine for a good mode. Biggest problem with such cheats is the fact that many games use same code for player and enemy damage, so sometimes you have to find out how to filter out unwanted entities or just hook the cheat in some other function which is player/enemy specific. As long as you know mips everything's easy. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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