CWCheat Broken Hex Values?
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04-14-2018, 09:44 AM
(This post was last modified: 04-16-2018 08:44 AM by Sirtokes.)
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CWCheat Broken Hex Values?
I am currently replaying through Final Fantasy VII via psp 2000 and poploader, and trying to use some after battle modifiers to help my progress along with cwcheat.
I am running into a situation where I enable the After Battle AP MOD with a hex value of 0x00001388, which should be worth 5000 in DEC. However in game after battle the Hex code is read as 0x13881388 and I end up getting 327685000 AP instead. If I enable a cheat and leave the value at 0 it reads as 65536. Can anybody help me? This is not the only game this happens on, very frustrating. |
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Messages In This Thread |
CWCheat Broken Hex Values? - Sirtokes - 04-14-2018 09:44 AM
RE: CWCheat Broken Hex Values? - LunaMoo - 04-14-2018, 10:33 AM
RE: CWCheat Broken Hex Values? - Sirtokes - 04-16-2018, 08:44 AM
RE: CWCheat Broken Hex Values? - LunaMoo - 04-16-2018, 11:44 AM
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