Using controller combos as functions (e.g. quit emulator)
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04-02-2018, 07:50 PM
Post: #4
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RE: Using controller combos as functions (e.g. quit emulator)
Typical gamepad has more buttons than psp had so it was never necessary, plus dealing with it within existing gui might be bothersome, it could need a separate mapping screen or an optional setting which changes behaviour of multiply mappings to work as combos.
In short PPSSPP doesn't support mapping key combinations(outside of touch screen but even that is very limited). http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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Messages In This Thread |
Using controller combos as functions (e.g. quit emulator) - m3chstaa - 04-01-2018, 03:02 PM
RE: Using controller combos as functions (e.g. quit emulator) - LunaMoo - 04-01-2018, 03:35 PM
RE: Using controller combos as functions (e.g. quit emulator) - m3chstaa - 04-02-2018, 06:26 PM
RE: Using controller combos as functions (e.g. quit emulator) - LunaMoo - 04-02-2018 07:50 PM
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