Stereoscopic 3D
|
02-09-2018, 05:50 PM
(This post was last modified: 02-10-2018 04:14 PM by Dukatti.)
![]() |
|||
|
|||
RE: Stereoscopic 3D
BenMcLean,
my anaglyph glasses are made of paper I do not need head tracking, so maybe that is why from a very beginning for me was everything wonderful and gets even better (: But if you wanna progress comparison: 1) It was iz3D only, non-buffered, 2x PSP 2) Now it's iz3D, TriDef [and probably Compiz], buffered, 5xPSP, with shaders on the very beginning not too much games was playable in non-buffered rendering even those who was - without shaders wasn't enough pleasant to eyes[or upscaling] also a lot of fixes have been applied to games so that now they can be played without massive fps drops from place to place and without crashes [Katamari, Outrun, Sega Rally, etc.] [Edit:] Added some examples of ppsspp + Tridef in video gameplay thread |
|||
« Next Oldest | Next Newest »
|