(02-02-2018, 01:07 PM)Asferot Wrote: Honestly... I suggest you post issues on official bugtracker. That way devs will actually see them.
Oh, thanks! Will try it. (:
EDIT: and did, so here's what I found: on Android, having "Simulate Block Transfer Effects" on and Buffered Rendering fixes the issue, but performance takes a hit. On Windows, Switching from Skip Buffer to non-skip fixes the quarter screen render issue and fixes the backgrounds as well. Does have to be done every time the game is booted up.

