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Why was Multi-threading removed?
12-17-2017, 05:53 AM
Post: #12
RE: Why was Multi-threading removed?
(12-16-2017 10:51 AM)LunaMoo Wrote:  As an ocassional contributor - thanks for the compliment, Dolphin is considered by many most complete emulator with one of the most competent team which is never submitting to pressure coming from...
Just slaves of the crowd.

(12-16-2017 04:24 PM)Asferot Wrote:  MultiThreading - Removed because it broke most if not all games in certain scenarios. "Its needed for some games to run full speed" is complete bullshit.
It doesn't break anything in my case. In my case it's helpful speedup.

(12-16-2017 04:24 PM)Asferot Wrote:  AutoRotation - Also can by Buggy/laggy on many devices.
Work perfect for me.

(12-16-2017 04:24 PM)Asferot Wrote:  Post processing shaders - Work only after restart, because you did something and now are whining because of it?
You think that you are smart - then just replace "something" with more specific. ¯\_(ツ)_/¯ Can you?

I cheked it again. Post processing shaders doesn't work at all now. (PC-W7-GT440). Some of shader's what change resolution (xBR and other) just blink a bit, but the picture are the same.

May be bug in ppsspp.ini?
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RE: Why was Multi-threading removed? - qwer4321 - 12-17-2017 05:53 AM

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