10-12-2017, 03:57 AM
(This post was last modified: 10-12-2017, 04:05 AM by bomberman46.)
(07-22-2017, 01:32 PM)NicoBlog Wrote: So, ok out of curiosity i checked it and most of the settings will cause horrible glitches, i found a settings that is good enough for me.
Rendering backend: DirectX 11
Rendering mode: Read to memory.
Result:
It's not perfect but it's better than what some are getting.
I tried your suggestion and this is what I'm getting:
I have a potato so I'm using DirectX 9 instead of 11 though. Maybe that's why it still has the graphic glitches?
If I don't do 'Read to memory' for the rendering mode and use the regular buffered rendering, the body is connected but the face makeup is still there along with the slenderman arms:
At this point, I'm out of idea as to how to fix this game. Every option I tried still doesn't seem to fix the messed up graphics. EDIT: Wow its been almost a year since my last post in this thread.

