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Could you please diagnose my bottleneck?
#10
One thing that bother me is that PPSSPP works with OpenGL ES 2.0, if implement a newer OpenGL, it wound't improve the performance on Android devices? PSP has simple graphics, a modern GPU wouldn't have great problems to render them since it's well optimized, and we have powerful GPUs nowadays, from 100 to 600 GFLOPs (I don't know about Adreno 540, I belive it has 700+ GFLOPs). Could a dev tell if the a newer OpenGL would improve the performance or not?

Anyway, CPU is still a great problem for PPSSPP running with OpenGL, I have a huge CPU usage in heavy games like God of War Chains of Olympus and Midnight Club 3 with Core i5 3470 (reaches up to 70% at one core and up to 40% overall usage).
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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RE: Could you please diagnose my bottleneck? - by GuilhermeGS2 - 06-13-2017, 08:06 PM

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