Random textures address in Persona 3 Portable
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06-07-2017, 11:26 PM
Post: #5
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RE: Random textures address in Persona 3 Portable
(06-07-2017 08:47 AM)LunaMoo Wrote: There's absolutely nothing hard here. "Wildcards" are just special signs to skip checking part of string, in case of PPSSPP dumped file name is made of address + clut hash + texture hash, 8 hexadecimal digits each, if some part is "random", you replace all of it's 8 digits with 0's. For example: 00000000d11ac8c70079ed5c would replace all textures ending with clut hash of d11ac8c7 and texture hash of 0079ed5c, doesn't matter their address. Thanks you so much I managed to do it right now , I'll be using the xxh64 that looks more fast and put the latest buildbot build as requeriment to use my textures pack, realy apreciate your help and thanks again. |
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Messages In This Thread |
Random textures address in Persona 3 Portable - Efraim Lopes - 06-06-2017, 08:06 PM
RE: Random textures address in Persona 3 Portable - LunaMoo - 06-06-2017, 09:07 PM
RE: Random textures address in Persona 3 Portable - Efraim Lopes - 06-07-2017, 04:21 AM
RE: Random textures address in Persona 3 Portable - LunaMoo - 06-07-2017, 08:47 AM
RE: Random textures address in Persona 3 Portable - Efraim Lopes - 06-07-2017 11:26 PM
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