04-24-2017, 07:05 AM
@wraith0981 if you ment savestate - try changing rendering resolution, I think recent change which avoids destroying FBO's left some cases where they should be destroyed like when changing rendering modes and loading savestates. Opened a new issue for that.
But if you ment loading savedata then yeah it could be corrupted as [Unknown] mentioned, especially if cheats were involved as lots of those made on psp were very low quality, lacked any safety checks and caused various myths like for example "patapon 3 infection" where people blamed "hackers", where all it was just an awfuly made cheat that by accident was messing up very important pointers in game.
But if you ment loading savedata then yeah it could be corrupted as [Unknown] mentioned, especially if cheats were involved as lots of those made on psp were very low quality, lacked any safety checks and caused various myths like for example "patapon 3 infection" where people blamed "hackers", where all it was just an awfuly made cheat that by accident was messing up very important pointers in game.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.

