Metal Gear Solid: Peace Walker
|
04-22-2017, 05:47 AM
(This post was last modified: 04-27-2017 03:32 PM by LunaMoo.)
Post: #668
|
|||
|
|||
RE: Metal Gear Solid Peace Walker
Just a slight update for anyone that uses it - made another addon to Right Analog Aim patches in their posts:
- US, - EU. Which allows setting speed of external camera, weapon aim camera and scoped weapon aim camera also distinguishing horizontal/vertical separately.(by default it doesn't make any difference;p, but it's easy to edit) Speed variable in initial patch is a bit limited especially for external camera speed which seems to pass speed value as 1 byte integer. It also treats everything the same which could feel wrong vs standard/digital input due to different built-in acceleration for different cameras which RAA patch ofc disables, this new addon solves both of those;3. Edit: Just a note, if anyone want to use right analog aim patch to improve mouse control in new ppsspp version - remember to decrease deadzone, by default it's far too high for a mouse. While working on enabling mouse control I abused MGS tutorial beach for testing stuff and it was quite easy to shoot accurately;p. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
|||
« Next Oldest | Next Newest »
|