[Discussion] 60FPS patches for PSP games that run at 30FPS
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04-07-2017, 10:21 PM
(This post was last modified: 04-08-2017 01:00 PM by Mills.)
Post: #705
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
(04-07-2017 08:51 PM)Lycanphoenix Wrote: ...and it would probably still need to use VRAM to decompress them into regular bitmaps first. Bleh. Yeah.. The game engine is surelly programmed to load the images at a particular quality, and they will use the same VRAM/RAM as the original ones, even if you save the textures in 2 colors tga, and reduce the size a lot. |
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