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Dissidia 012 Duodecim Final Fantasy - ULUS10566
04-01-2017, 06:37 PM (This post was last modified: 04-02-2017 01:56 PM by LunaMoo.)
Post: #37
RE: [help] creating a CWCheat to disable assist charges in Dissidia 012
The proper way of disabling it completely would be also be disabling all the triggers where the game changes the value instead of placing zero to value, but since I'm not playing the game I only used a simple pointer.
Patching just one trigger would be potentially as quick and easy as making a pointer, however I have no confidence in even being able to reproduce it easily which means I'm not going to test it much;].

Anyway here it is:
-here-
And yeah again, no need to mess with hp or skills, this just patches the code that decides whenever the game wants to write 5k or 10k when you block to always skip the whole thing:].
The code this patches loads in separate module, honestly no idea if it loads differently for multiplayer(where depending how it works either both players would have to use it or the player that hosts the game), but should work for all single player modes.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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[split] Codes Requests Thread - tintinmayo - 07-11-2014, 09:14 PM
RE: [help] creating a CWCheat to disable assist charges in Dissidia 012 - LunaMoo - 04-01-2017 06:37 PM

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